Name: Communal tables.
Appearance: Lengthy, awkward and making a comeback.
Who would voluntarily eat with strangers as an adult with free will? Gen Z, apparently. According to data from the dining booking company Resy, "Nine out of ten of gen Z diners say they like communal tables, versus just 60% of boomers".
Group dining in patriotic “British Restaurants” was a big thing during the WWII, actually – there were about two thousand five hundred of them, supported by Winston Churchill.
This might seem strange to you, I know, but shared dining can be fun! As the Resy CEO explains: "Dinner becomes a collective event," and "The excitement lies in not knowing your neighbor!"
Or being squeezed next to a fitness enthusiast chomping chicken breasts to fuel his "workout routines"? Or a social media user filming you accidentally in their video while eating a salad? You have to remember: gen Z – the most online generation, who grew up during COVID, and many of whom started careers remotely – love a structured communal activity. This same desire behind the rise of young people’s running clubs, group hikes and crafting nights: they’re craving offline social connection.
You might not fancy it, but lots of young people are lonely (47% of them, according to an Oxfam study released this summer). A recent American study , one-third of men aged between 18 to 23 reported they hadn’t seen anyone outside their household in the past week. Isn’t it a good thing they’re going out and breaking bread with strangers?
Conversing with new people is beneficial, too: it enhances our feeling of community. Plus the Resy survey highlights an additional benefit: 14% of survey respondents said they’d landed a date at a shared meal event. Given gen Z have gone off the apps, this offers a chance for a unplanned "meat-cute".
My work here is done.
Appropriate comment: "Young adults believe shared meals are a total success."
Don’t say: "It’s all fun and games until someone drops a katsu prawn on your Y2K baggy jeans."
A tech enthusiast and gaming analyst with over a decade of experience covering digital entertainment and emerging technologies.